However, in the final years of the project, the demands of development prompted Muzyka and Zeschuck to leave medicine and move into full-time development.Augustine Yip decided to continue with his medical practice.
The success of Baldur's Gate was followed by an expansion pack for the game: Tales of the Sword Coast.
At this point, Bio Ware decided to return to the action genre.
Baldur's Gate sold more than two million copies after its release, nearly matching the sales of Diablo.
Following the success of Baldur's Gate, the Infinity Engine was used for the games Planescape: Torment and the Icewind Dale series.
This resulted in Baldur's Gate, which witnessed a development cycle of three years.
During this time, the three doctors continued to practice medicine.
Their next development project, therefore, was determined to be a role-playing game.
When Interplay financed "exploratory development", Bio Ware presented the publishers with a demo called Battleground: Infinity.
A sequel to Shattered Steel was planned for 1998 but never realized.
Bio Ware's founders and staff were keenly interested in both computerized and pen-and-paper variants of role-playing games.
As of 2007, the company is owned by American publisher Electronic Arts.